D <SPRITE> | SPRITE(D, ,spriteno1, spriteno2) |
DAC | DAC n, voltage |
DAC START | DAC START frequency, DAC1array%() [,DAC2array%()] [,interrupt] |
DAC STOP | DAC STOP |
DAY$ NOW | DAY$(NOW) |
DATA | DATA constant[,constant]... |
DATA <LCD> | LCD DATA d1 [, d2 [, etc]] |
DATA <LOAD> | LOAD DATA fname$, address% |
DATA <SAVE> | SAVE DATA fname$, address%, size% |
DATE <GPS> | GPS(DATE) |
DATE$ | DATE$ = 'DD-MM-YY' or 'DD/MM/YY' or string$ = DATE$ |
DATETIME$ | DATETIME$(n) |
DAY$ | DAY$(date$) |
DEFAULT <OPTION> | OPTION DEFAULT FLOAT | INTEGER | STRING | NONE |
DEFAULT MODE <OPTION> | OPTION DEFAULT MODE n |
DEFINEFONT | DEFINEFONT #n |
DEFINEFONT <END> | END DEFINEFONT |
DEG | DEG( radians ) |
DELETE <GUI> | GUI DELETE #ref1 [,#ref2, ...] | ALL |
DELETE <LIBRARY> | LIBRARY DELETE |
DHT22 | DHT22 pin, tvar, hvar |
DIAGNOSE <DRAW3D> | DRAW3D DIAGNOSE objectno, x, y, z |
DIM | DIM [type] decl [,decl]... |
DIM FLOAT | DIM FLOAT decl [,decl]... |
DIM INTEGER | DIM INTEGER decl [,decl]... |
DIM STRING | DIM STRING decl [,decl]... |
DIR$ | DIR$( [fspec [, type ]] ) |
DIRECTORY <MM.INFO$> | MM.INFO$(DIRECTORY) |
DISABLE <GUI> | GUI DISABLE #ref1 [,#ref2, ...] | ALL |
DISK SIZE <MM.INFO> | MM.INFO( DISK SIZE) |
DISPLAY <OPTION> | OPTION DISPLAY lines [,chars] |
DISPLAY <PAGE> | PAGE DISPLAY n [,page] |
DISPLAYBOX <GUI> | GUI DISPLAYBOX #ref, X, Y [, width, height, FC, BC] |
DISTANCE | DISTANCE( trigger [, echo ] ) |
DO | DO |
DO <CONTINUE> | CONTINUE DO |
DO <EXIT> | EXIT DO |
DO WHILE | DO WHILE expression |
DOP <GPS> | GPS(DOP) |
DOT <TURTLE> | TURTLE DOT |
DOTPRODUCT <MATH> | MATH(DOTPRODUCT v1(), v2() |
DRAW CIRCLE <TURTLE> | TURTLE DRAW CIRCLE x, y, r |
DRAW LINE <TURTLE> | TURTLE DRAW LINE x1, y1, x2, y2 |
DRAW PIXEL <TURTLE> | TURTLE DRAW PIXEL x, y |
DRAW TURTLE <TURTLE> | TURTLE DRAW TURTLE |
DRAW3D CAMERA | DRAW3D CAMERA n, z_viewplane[,x_camera [,y_camera] [,PAN_X] [,PAN_Y] |
DRAW3D CLOSE | DRAW3D CLOSE n [,n1 [,n2...]] |
DRAW3D CLOSE ALL | DRAW3D CLOSE ALL |
DRAW3D CREATE | DRAW3D CREATE nv, nf, camera, vertices(), fc(), faces(), colours() , edge() ,fill() |
DRAW3D DIAGNOSE | DRAW3D DIAGNOSE objectno, x, y, z |
DRAW3D HIDE | DRAW3D HIDE n [,n1 [,n2...]] |
DRAW3D HIDE ALL | DRAW3D HIDE ALL |
DRAW3D RESET | DRAW3D RESET n [,n1 [,n2...]} |
DRAW3D ROTATE | DRAW3D ROTATE q(), n [,n1 [,n2...]} |
DRAW3D SET FLAGS | DRAW3D SET FLAGS |
DRAW3D SHOW | DRAW3D SHOW n, x, y, z [,nocull] |
DRAW3D WRITE | DRAW3D WRITE n, x, y, z [,nocull] |
DRAW3D X | DRAW3D(x n) |
DRAW3D XMAX | DRAW3D(xmax n) |
DRAW3D XMIN | DRAW3D(xmin n) |
DRAW3D Y | DRAW3D(y n) |
DRAW3D YMAX | DRAW3D(ymax n) |
DRAW3D YMIN | DRAW3D(ymin n) |
DRAW3D Z | DRAW3D(z n) |
DS3231 <OPTION> | OPTION DS3231 ON | OFF |
E <SPRITE> | SPRITE(E,spriteno) |
EDIT | EDIT [file$] |
EDIT FONT <OPTION> | OPTION EDIT FONT SMALL | NORMAL | MEDIUM | LARGE |
EFFECT <PLAY> | PLAY EFFECT file$ [,interrupt] |
ELSE | ELSE |
ELSE <CASE> | CASE ELSE |
ELSEIF | ELSEIF expression THEN |
ENABLE <GUI> | GUI ENABLE #ref1 [,#ref2, ...] | ALL |
END | END |
END <#COMMENT> | #COMMENT END |
END CFUNCTION | END CFUNCTION |
END CSUB | END CSUB |
END DEFINEFONT | END DEFINEFONT |
END FILL <TURTLE> | TURTLE END FILL |
END FUNCTION | END FUNCTION |
END IF | END IF |
END SELECT | END SELECT |
END SUB | END SUB |
ENDIF | ENDIF |
EOF | EOF( [#]nbr ) |
EPOCH | EPOCH(DATETIME$ | NOW) |
ERASE | ERASE variable [,variable]... |
ERROR | ERROR [error_msg$] |
ERROR ABORT <ON> | ON ERROR ABORT |
ERROR CLEAR <ON> | ON ERROR CLEAR |
ERROR IGNORE <ON> | ON ERROR IGNORE |
ERROR SKIP <ON> | ON ERROR SKIP [nn] |
EVAL | EVAL( string$ ) |
EXECUTE | EXECUTE command$ |
EXIT | EXIT [DO] |
EXIT DO | EXIT DO |
EXIT FOR | EXIT FOR |
EXIT FUNCTION | EXIT FUNCTION |
EXIT SUB | EXIT SUB |
EXP | EXP( number ) |
EXPLICIT <OPTION> | OPTION EXPLICIT |
F11 <OPTION> | OPTION F11 string$ |
F12 <OPTION> | OPTION F12 string$ |
FAST <PIXEL> | PIXEL FAST x, y [,colour] |
FAST <SETTICK> | SETTICK FAST frequency, interruptroutine |
FCOLOUR <GUI> | GUI FCOLOUR colour, #ref1 [, #ref2, ...] |
FFT <MATH> | MATH FFT signalarray!(), FFTarray!() |
FFT INVERSE <MATH> | MATH FFT INVERSE FFTarray!(), signalarray!() |
FFT MAGNITUDE <MATH> | MATH FFT MAGNITUDE signalarray!(),magnitudearray!() |
FFT PHASE <MATH> | MATH FFT PHASE signalarray!(), phasearray!() |
FIELD$ | FIELD$( string1, nbr, string2 [, string3] ) |
FILES | FILES |
FILES <LIST> | LIST FILES [fspec$] [, sort] |
FILESIZE <MM.INFO> | MM.INFO(FILESIZE file$) |
FILL <PIXEL> | PIXEL FILL x, y, newcolour |
FILL COLOUR <TURTLE> | TURTLE FILL COLOUR col |
FILL PIXEL <TURTLE> | TURTLE FILL PIXEL x, y |
FIRMWARE <UPDATE> | UPDATE FIRMWARE |
FIX <GPS> | GPS(FIX) |
FIX | FIX( number ) |
FLAC <PLAY> | PLAY FLAC file$ [, interrupt] |
FLASH <OPTION> | OPTION FLASH [n] |
FLOAT <DIM> | DIM FLOAT decl [,decl]... |
FLOAT <LOCAL> | LOCAL FLOAT variable [, variables] |
FLOAT <PEEK> | PEEK(FLOAT addr% |
FLOAT <POKE> | POKE FLOAT addr%, float! |
FLOAT <STATIC> | STATIC FLOAT variable [, variables] |
FONT | FONT [#]font-number, scaling |
FONT <LOAD> | LOAD FONT file$ |
FONTHEIGHT <MM.INFO> | MM.INFO( FONTHEIGHT) |
FONTWIDTH <MM.INFO> | MM.INFO( FONTWIDTH) |
FOR | FOR counter = start TO finish [STEP increment] |
FOR <CONTINUE> | CONTINUE FOR |
FOR <EXIT> | EXIT FOR |
FORMAT$ | FORMAT$( nbr [, fmt$] ) |
FORMATBOX <GUI> | GUI FORMATBOX #ref, format$, x, y [, w, h, fc, bc] |
FORWARD <TURTLE> | TURTLE FORWARD n |
FRAME <GUI> | GUI FRAME #ref, caption$, X, Y [, width, height, colour] |
FRAMEBUFFER | FRAMEBUFFER option |
FRAMEBUFFER BACKUP | FRAMEBUFFER BACKUP |
FRAMEBUFFER CLOSE | FRAMEBUFFER CLOSE |
FRAMEBUFFER CREATE | FRAMEBUFFER CREATE HorizontalSize%, VerticalSize% |
FRAMEBUFFER RESTORE | FRAMEBUFFER RESTORE [x, y, w, h] |
FRAMEBUFFER WINDOW | FRAMEBUFFER WINDOW x, y, page [,I or B] |
FRAMEBUFFER WRITE | FRAMEBUFFER WRITE |
FRAMEH <MM.INFO> | MM.INFO( FRAMEH) |
FRAMEV <MM.INFO> | MM.INFO( FRAMEV) |
FREE SPACE <MM.INFO> | MM.INFO( FREE SPACE) |
FREQUENCY <ADC> | ADC FREQUENCY frequency |
FUNCTION | FUNCTION xxx (arg1 [,arg2, ...]) [AS <type>] |
FUNCTION <END> | END FUNCTION |
FUNCTION <EXIT> | EXIT FUNCTION |
FUNCTIONS <LIST> | LIST FUNCTIONS |
Last edited: 04 July, 2021