Q_CREATE <MATH> | MATH Q_CREATE theta, x, y, z, outRQ() |
Q_EULER <MATH> | MATH Q_EULER yaw, pitch, roll, q() |
Q_INVERT <MATH> | MATH Q_INVERT inQ(), outQ() |
Q_MULT <MATH> | MATH Q_MULT inQ1(), inQ2(), outQ() |
Q_ROTATE <MATH> | MATH Q_ROTATE RQ(), inVQ(), outVQ() |
Q_VECTOR <MATH> | MATH Q_VECTOR x, y, z, outVQ() |
RAD | RAD( degrees ) |
RADIO <GUI> | GUI RADIO #ref, caption$, X, Y [, radius, colour] |
RAM <OPTION> | OPTION RAM |
RANDOMIZE | RANDOMIZE nbr |
RBOX | RBOX x, y, w, h [, r] [,colour] [,fill] |
READ | READ variable[, variable]... |
READ <BLIT> | BLIT READ [#]b, x, y, w, h [,pagenumber] |
READ <I2C2> | I2C2 READ addr, option, rcvlen, rcvbuf |
READ <I2C3> | I2C3 READ addr, option, rcvlen, rcvbuf |
READ <I2C> | I2C READ addr, option, rcvlen, rcvbuf |
READ <ONEWIRE> | ONEWIRE READ pin, flag, length, data [, data ...] |
READ <SPI2> | SPI2 READ nbr, array() |
READ <SPI> | SPI READ nbr, array() |
READ <SPRITE> | SPRITE READ [#]n, x , y, w, h [,pagenumber] |
RECEIVE <XMODEM> | XMODEM RECEIVE [CRUNCH] file$ |
REDRAW <GUI> | GUI REDRAW #ref1 [,#ref2, ...] | ALL |
REF <TOUCH> | TOUCH( REF | LASTREF ) bool = TOUCH( DOWN | UP ) |
REM | REM text$ |
RENAME | RENAME old$ AS new$ |
REPLACE <LONGSTRING> | LONGSTRING REPLACE array%() , string$, start |
RESET <DRAW3D> | DRAW3D RESET n [,n1 [,n2...]} |
RESET <MAP> | MAP RESET |
RESET <MM.INFO> | MM.INFO(RESET) |
RESET <ONEWIRE> | ONEWIRE RESET pin |
RESET <OPTION> | OPTION RESET |
RESET <TURTLE> | TURTLE RESET |
RESET LCDPANEL <GUI> | GUI RESET LCDPANEL |
RESIZE <IMAGE> | IMAGE RESIZE x, y, width, height, new_x, new_y, new_width, new_height [,page_number] |
RESIZE <LONGSTRING> | LONGSTRING RESIZE n |
RESIZE <PAGE> | PAGE RESIZE pageno, width, height |
RESIZE_FAST <IMAGE> | IMAGE RESIZE_FAST x, y, width, height, new_x, new_y, new_width, new_height [,page_number] [,flag] |
RESTART <CPU> | CPU RESTART |
RESTORE | RESTORE [line] |
RESTORE <FRAMEBUFFER> | FRAMEBUFFER RESTORE [x, y, w, h] |
RESTORE <SPRITE> | SPRITE RESTORE |
RESTORE <VAR> | VAR RESTORE |
RESUME <PLAY> | PLAY RESUME |
RETURN | RETURN |
RGB | RGB(red, green, blue [, trans]) |
RIGHT <LONGSTRING> | LONGSTRING RIGHT dest%(), src%(), nbr |
RIGHT$ | RIGHT$( string$, number-of-chars) |
RMDIR | RMDIR dir$ |
RND | RND( [ number ] ) |
ROTATE <DRAW3D> | DRAW3D ROTATE q(), n [,n1 [,n2...]} |
ROTATE <IMAGE> | IMAGE ROTATE x, y, width, height, new_x, new_y, angle! [,page_number] |
ROTATE_FAST <IMAGE> | IMAGE ROTATE_FAST x, y, width, height, new_x, new_y, angle! [,page_number] [,flag] |
RTC | RTC parameter |
RTC <OPTION> | OPTION RTC data, clock | DISABLE |
RTC CALIBRATE <OPTION> | OPTION RTC CALIBRATE ?n |
RTC GETREG | RTC GETREG reg, var |
RTC GETTIME | RTC GETTIME |
RTC SETREG | RTC SETREG reg, value |
RTC SETTIME | RTC SETTIME year, month, day, hour, minute, second |
RUN | RUN file$ [, cmdline] |
S <SPRITE> | SPRITE(S) |
SATELLITES <GPS> | GPS(SATELLITES) |
SAVE | SAVE filename$ |
SAVE <LIBRARY> | LIBRARY SAVE |
SAVE <OPTION> | OPTION SAVE |
SAVE <VAR> | VAR SAVE var [, var] ? |
SAVE DATA | SAVE DATA fname$, address%, size% |
SAVE IMAGE | SAVE IMAGE file$ [,x, y, w, h] |
SCALE <MATH> | MATH SCALE in(), scale ,out() |
SCROLL <PAGE> | PAGE SCROLL pageno, x, y [,fillcolour] |
SCROLL <SPRITE> | SPRITE SCROLL x, y [,col] |
SCROLLR <SPRITE> | SPRITE SCROLLR x, y, w, h, delta_x, delta_y [,col] |
SD <MATH> | MATH(SD a()) |
SD TIMING <OPTION> | OPTION SD TIMING NORMAL | FAST |
SDCARD <MM.INFO$> | MM.INFO$( SDCARD) |
SDCARD <OPTION> | OPTION SDCARD CS [, CD [,WP]] | DISABLE |
SEARCH PATH <MM.INFO$> | MM.INFO$( SEARCH PATH) |
SEARCH PATH <OPTION> | OPTION SEARCH PATH pathname$ |
SEEK | SEEK [#]fnbr, pos |
SELECT | SELECT CASE value |
SELECT <END> | END SELECT |
SELECT CASE | SELECT CASE value |
SEND <IR> | IR SEND pin, dev, key |
SEND <XMODEM> | XMODEM SEND file$ |
SENSORFUSION <MATH> | MATH SENSORFUSION type ax, ay, az, gx, gy, gz, mx, my, mz, ?pitch, roll, yaw [,p1] [,p2] |
SERIAL PULLUP <OPTION> | OPTION SERIAL PULLUP ENABLE | DISABLE |
SERVO | SERVO channel, freq, chA [, chB [, chC ]] | SERVO channel, STOP |
SET <MAP> | MAP SET |
SET <MATH> | MATH SET nbr, array() |
SET <MEMORY> | MEMORY SET address%, byte%, numberofbytes% |
SET BYTE <MEMORY> | MEMORY SET BYTE address%, byte%, numberofbytes% |
SET FLAGS <DRAW3D> | DRAW3D SET FLAGS |
SET FLOAT <MEMORY> | MEMORY SET FLOAT address%, float!, numberoffloats% |
SET INTEGER <MEMORY> | MEMORY SET INTEGER address%, integer%, numberofintegers% |
SET SHORT <MEMORY> | MEMORY SET SHORT address%, short%, numberofshorts% |
SET WORD <MEMORY> | MEMORY SET WORD address%, word%, numberofwords% |
SETBYTE <LONGSTRING> | LONGSTRING SETBYTE data , n |
SETPIN | SETPIN pin, cfg [, target] [, option] |
SETREG <RTC> | RTC SETREG reg, value |
SETTICK | SETTICK period, target [, nbr] |
SETTICK FAST | SETTICK FAST frequency, interruptroutine |
SETTIME <RTC> | RTC SETTIME year, month, day, hour, minute, second |
SETUP <GUI> | GUI SETUP #n PAGE #n [,#n2, ...] |
SGN | SGN( number ) |
SHORT <PEEK> | PEEK(SHORT addr%) |
SHORT <POKE> | POKE SHORT addr%, short% |
SHOW <DRAW3D> | DRAW3D SHOW n, x, y, z [,nocull] |
SHOW <GUI> | GUI SHOW #ref1 [,#ref2, ...] | ALL |
SHOW <SPRITE> | SPRITE SHOW [#]n, x,y, layer, [orientation] |
SHOW SAFE <SPRITE> | SPRITE SHOW SAFE [#]n, x,y, layer [,orientation] [,ontop] |
SIN | SIN( radians ) |
SINH <MATH> | MATH(SINH a) |
SLEEP <CPU> | CPU SLEEP [ sec [, abortpin]] |
SLEEP <OPTION> | OPTION SLEEP n |
SLICE <MATH> | MATH SLICE sourcearray(), [d1] [,d2] [,d3] [,d4] [,d5] , destinationarray() |
SORT | SORT array() [,indexarray] [,flags] [,startposition] [,elementstosort] |
SOUND <MM.INFO$> | MM.INFO$( SOUND) |
SOUND <PLAY> | PLAY SOUND soundno, channelno, type [,frequency] [,volume] |
SPACE$ | SPACE$( number ) |
SPEED <GPS> | GPS(SPEED) |
SPI CLOSE | SPI CLOSE |
SPI OPEN | SPI OPEN speed, mode, bits |
SPI READ | SPI READ nbr, array() |
SPI WRITE | SPI WRITE nbr,[ data1, ... | String$ | array() ] |
SPI | SPI( data ) |
SPI2 CLOSE | SPI2 CLOSE |
SPI2 OPEN | SPI2 OPEN speed, mode, bits |
SPI2 READ | SPI2 READ nbr, array() |
SPI2 WRITE | SPI2 WRITE nbr,[ data1, ... | String$ | array() ] |
SPI2 | SPI2( data ) |
SPINBOX <GUI> | GUI SPINBOX #ref, X, Y, w, h [, FC, BC, Step, Min, Max] |
SPRITE | SPRITE parameter |
SPRITE CLOSE | SPRITE CLOSE [#]n |
SPRITE CLOSE ALL | SPRITE CLOSE ALL |
SPRITE COPY | SPRITE COPY [#]n, [#]m, nbr |
SPRITE HIDE | SPRITE HIDE [#]n |
SPRITE HIDE ALL | SPRITE HIDE ALL |
SPRITE HIDE SAFE | SPRITE HIDE SAFE [#]n |
SPRITE INTERRUPT | SPRITE INTERRUPT sub |
SPRITE LOAD | SPRITE LOAD fname$ [,start_sprite_number] |
SPRITE LOADARRAY | SPRITE LOADARRAY [#]n, w, h, array%() |
SPRITE LOADPNG | SPRITE LOADPNG [#]n, fname$ [, transparency_cut_off] |
SPRITE MOVE | SPRITE MOVE |
SPRITE NEXT | SPRITE NEXT [#]n, x, y |
SPRITE NOINTERUPT | SPRITE NOINTERRUPT |
SPRITE READ | SPRITE READ [#]n, x , y, w, h [,pagenumber] |
SPRITE RESTORE | SPRITE RESTORE |
SPRITE SCROLL | SPRITE SCROLL x, y [,col] |
SPRITE SCROLLR | SPRITE SCROLLR x, y, w, h, delta_x, delta_y [,col] |
SPRITE SHOW | SPRITE SHOW [#]n, x,y, layer, [orientation] |
SPRITE SHOW SAFE | SPRITE SHOW SAFE [#]n, x,y, layer [,orientation] [,ontop] |
SPRITE SWAP | SPRITE SWAP [#]n1, [#]n2 [,orientation] |
SPRITE TRANSPARENCY | SPRITE TRANSPARENCY [#]n, transparency |
SPRITE WRITE | SPRITE WRITE [#]n, x y [,orientation] |
SPRITE C | SPRITE(C, [#]n [, m ]) |
SPRITE D | SPRITE(D, ,spriteno1, spriteno2) |
SPRITE E | SPRITE(E,spriteno) |
SPRITE H | SPRITE(H,[#]n) |
SPRITE L | SPRITE(L, [#]n) |
SPRITE N | SPRITE(N [,n ]) |
SPRITE S | SPRITE(S) |
SPRITE T | SPRITE(T,spriteno) |
SPRITE V | SPRITE(V,spriteno1,spriteno2) |
SPRITE W | SPRITE(W, [#]n) |
SPRITE X | SPRITE(X, [#]n) |
SPRITE Y | SPRITE(Y, [#]n) |
SQR | SQR( number ) |
START <#COMMENT> | #COMMENT START |
START <ADC> | ADC START channel1array!() [,channel2array!()] [,channel3array!()] |
START <DAC> | DAC START frequency, DAC1array%() [,DAC2array%()] [,interrupt] |
START <TEMPR> | TEMPR START pin [, precision] |
STATIC | STATIC variable [, variables] |
STATIC FLOAT | STATIC FLOAT variable [, variables] |
STATIC INTEGER | STATIC INTEGER variable [, variables] |
STATIC STRING | STATIC STRING variable [, variables] |
STATUS <OPTION> | OPTION STATUS ON | OFF |
STEP | FOR counter = start TO finish [STEP increment] |
STITCH <PAGE> | PAGE STITCH frompage1, from_page_2, topage, offset |
STOP <DAC> | DAC STOP |
STOP <PLAY> | PLAY STOP |
STR$ | STR$( number [, m [, n [, c$ ]]] ) |
STR2BIN | STR2BIN(type, string$ [,BIG]) |
STRING <DIM> | DIM STRING decl [,decl]... |
STRING <LOCAL> | LOCAL STRING variable [, variables] |
STRING <STATIC> | STATIC STRING variable [, variables] |
STRING$ | STRING$( nbr, ascii | string$ ) |
SUB | SUB xxx (arg1 [,arg2, ?]) |
SUB <END> | END SUB |
SUB <EXIT> | EXIT SUB |
SUM <MATH> | MATH(SUM a()) |
SWAP <SPRITE> | SPRITE SWAP [#]n1, [#]n2 [,orientation] |
SWITCH <GUI> | GUI SWITCH #ref, caption$, X, Y [, width, height, FC, BC] |
Last edited: 21 November, 2020